Scripting/Squirrel/Client Events/Player::PlayerShoot: Difference between revisions

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(Created page with "Appears when the player fires == Syntax == <pre>player - The instance.</pre> == Arguments == None. == Example == Appears when the player fires <code lang="squirrel"> fun...")
 
 
(One intermediate revision by the same user not shown)
Line 13: Line 13:


<code lang="squirrel">
<code lang="squirrel">
function Player::PlayerShoot(player, weapon, hitEntity, hitPosition){
 
function Player::PlayerShoot(player, weapon, hitEntity, hitPosition)
 
{
{
Console.Print( player.ID + " Attacking. weapon "+weapon+"" );
Console.Print( player.ID + " Attacking. weapon "+weapon+"" );
}
}
</code>
</code>



Latest revision as of 22:31, 1 June 2017

Appears when the player fires

Syntax

player - The instance.

Arguments

None.

Example

Appears when the player fires

function Player::PlayerShoot(player, weapon, hitEntity, hitPosition)

{

Console.Print( player.ID + " Attacking. weapon "+weapon+"" );

}

Notes

This server-client