Scripting/Squirrel/Functions/Vehicle.SetPart: Difference between revisions
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==Arguments== | ==Arguments== | ||
part: Part's ID | <u>part</u>: Part's ID | ||
state: Crashing state | |||
<u>state</u>: Crashing state | |||
==Parts== | ==Parts== |
Latest revision as of 13:05, 26 August 2017
Description
Removes, repairs or crashes a part from the car.
Usage
vehicle.SetPart(part,state);
Arguments
part: Part's ID
state: Crashing state
Parts
(these were tested on a custom vehicle)
0 = front bumper
1 = back bumper
2 = right door from front view
3 = left door from front view
8 = hood
9 = trunk
Crashing states
0 = not affected part
1 = crashed part
2 = chashed #2, only valable to trunks and hoods
3 = missing part