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| * [http://forum.vc-mp.org/?topic=1303.0 VC:MP Ingame Map Editor] | | * [http://forum.vc-mp.org/?topic=1303.0 VC:MP Ingame Map Editor] |
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| | == Reference == |
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| | * [[Scripting/Squirrel/Functions|Server Functions]] |
| | * [[Scripting/Squirrel/Events|Server Events]] |
| | * [[Scripting/Squirrel/Constants|Constants]] |
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| == Tutorials / Documentation == | | == Tutorials / Documentation == |
Latest revision as of 20:42, 22 June 2019
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Introduction
Squirrel is a high level imperative/OO programming language, designed to be a powerful scripting tool that fits in the size, memory bandwidth, and real-time requirements of applications like games.
Squirrel is inspired by languages like Python, Javascript and especially Lua.
Squirrel's syntax is similar to C/C++/Java etc... but the language has a very dynamic nature like Python/Lua.
Scripts
The following is a list of example Squirrel scripts
Useful Resources
The following is a list of handy releases/resources to help you with big stuff
Reference
Tutorials / Documentation
This is a list of available tutorials and documents on Squirrel scripting in general.
These list all available squirrel commands aside from things added by the VC:MP Squirrel module, and are not listed on this wiki.
VC:MP Squirrel Scripting
General Squirrel Scripting
Official plugins
Plugin packages are also available for compact downloading and updating.
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