Scripting/Squirrel/Functions/Pickup.Model: Difference between revisions
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'''Syntax''' | |||
<pre>pickup.Model</pre> | |||
Here you can get some models http://wiki.vc-mp.org/wiki/Pickup_Models I will use in this example the id 366 model is the health | Here you can get some models http://wiki.vc-mp.org/wiki/Pickup_Models | ||
I will use in this example the id 366 model is the health | |||
Example | '''Example''' | ||
<source lang=squirrel> | |||
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} | } | ||
</source> | |||
== Related Functions == | |||
{{Scripting/Squirrel/Functions/Pickup_Functions}} | |||
[[Category:Scripting/Squirrel/Functions/Pickup_Functions]] |
Latest revision as of 18:37, 30 January 2017
Syntax
pickup.Model
Here you can get some models http://wiki.vc-mp.org/wiki/Pickup_Models I will use in this example the id 366 model is the health
Example
function onPickupPickedUp( player, pickup )
{
if(pickup.Model == 366)
{
pickup.RespawnTime = 5000;
MessagePlayer( "you've got your energina 100%", player );
Message( "[#7CFC00] player "+player.Name+" has recovered its energy 100% ");
player.Health = 100;
}
}