Scripting/Squirrel/Client Functions/Console::Print: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
(This example prins "Script unloaded" when scripts have unloaded.) |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
function | This function writes text to the game console. | ||
== Syntax == | |||
<pre>Console.Print( szText )</pre> | |||
== Arguments == | |||
* '''STRING''' '''szText''' The message to print. | |||
== Example == | |||
This will message 'player has died.' whenever a player dies. | |||
<code lang="squirrel"> | |||
function Player::PlayerDeath( player ) | |||
{ | { | ||
Console.Print( player.Name + " has died." ); | |||
} | } | ||
</code> | |||
=== Notes === | |||
The event [http://wiki.vc-mp.org/wiki/Scripting/Squirrel/Client_Events/Player::PlayerDeath Player::PlayerDeath] was used in in this example. More info about them in the corresponding pages. |
Latest revision as of 05:13, 14 July 2016
This function writes text to the game console.
Syntax
Console.Print( szText )
Arguments
- STRING szText The message to print.
Example
This will message 'player has died.' whenever a player dies.
function Player::PlayerDeath( player )
{
Console.Print( player.Name + " has died." );
}
Notes
The event Player::PlayerDeath was used in in this example. More info about them in the corresponding pages.