OnObjectShot: Difference between revisions
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function onObjectShot(object,player,weapon ) { | ==Description== | ||
MessagePlayer("You've shot object id "+object+" with weapon id "+weapon,player) | This event is called when a player shoots an object. | ||
==Syntax== | |||
<source lang=squirrel> | |||
onObjectShot(object,player,weapon); | |||
</source> | |||
==Example== | |||
<source lang=squirrel> | |||
function onObjectShot(object, player, weapon) { | |||
MessagePlayer("You've shot object id " + object + " with weapon id " + weapon, player); | |||
} | } | ||
</source> | |||
== Related Functions == | |||
{{Scripting/Squirrel/Events/Object_Events}} | |||
[[Category:Scripting/Squirrel/Events/Object_Events]] |
Latest revision as of 13:34, 7 May 2019
Description
This event is called when a player shoots an object.
Syntax
onObjectShot(object,player,weapon);
Example
function onObjectShot(object, player, weapon) {
MessagePlayer("You've shot object id " + object + " with weapon id " + weapon, player);
}
Related Functions
- onObjectShot( object, player, weapon )
- onObjectBump( object, player )