Scripting/Squirrel/Functions/PlaySound: Difference between revisions
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== Syntax == | == Syntax == | ||
<pre>PlayGameSound( world, sound, pos )</pre> | |||
< | == Example == | ||
<source lang=squirrel> | |||
function OnPlayerCommand( player,cmd , text ) | |||
if ( cmd == "sound" ) | |||
{ | |||
PlaySound( player , 30 , player.Pos ); | |||
} | |||
</source> | |||
== Arguments == | == Arguments == |
Revision as of 14:29, 25 July 2014
This function will play a sound at a certain position.
Syntax
PlayGameSound( world, sound, pos )
Example
function OnPlayerCommand( player,cmd , text )
if ( cmd == "sound" )
{
PlaySound( player , 30 , player.Pos );
}
Arguments
- int world - The world ID
- int sound - The sound ID
- Vector pos - The position of the sound to be played at
Example
This page needs an example. We will try our best to complete the wiki as soon as possible.