Scripting/Squirrel/Functions/Vector: Difference between revisions
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== Syntax == | == Syntax == | ||
<pre>Vector( | <pre>Vector( x, y, z )</pre> | ||
== Arguments == | == Arguments == | ||
* ''float'' ''' | * ''float'' '''x''' - X coordinate | ||
* ''float'' ''' | * ''float'' '''x''' - Y coordinate | ||
* ''float'' ''' | * ''float'' '''y''' - Z coordinate | ||
== Functions == | == Functions == |
Revision as of 16:32, 2 July 2015
This function will teleport to the player to any location.
Syntax
Vector( x, y, z )
Arguments
- float x - X coordinate
- float x - Y coordinate
- float y - Z coordinate
Functions
Length()
Distance( vector )
Dot( vector )
Example
In the following example the player will teleport to the coordinates represented in X, Y, Z.
player.Pos = Vector( 190.12, -122.45, 455.32 );
Notes
Player.Pos were used in this example. More info about them in the corresponding pages.