Scripting/Squirrel/Functions/Vehicle.Lights: Difference between revisions

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(Created page with "== Syntax == <pre>Vehicle.Lights = false; Vehicle.Lights = true;</pre>")
 
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Line 3: Line 3:
<pre>Vehicle.Lights = false;
<pre>Vehicle.Lights = false;
Vehicle.Lights = true;</pre>
Vehicle.Lights = true;</pre>
== Example ==
<pre>function onPlayerCommand ( player, cmd , text )
{
if ( cmd == "lights" )
{
if ( !text ) MessagePlayer("/lights (on/off)", player);
else if ( text == "on" )
{
vehicle.Lights = true
MessagePlayer("Vehicle lights have been turned on!", player);
}
else if ( text == "off" )
{
vehicle.Lights = false;
MessagePlayer("Vehicle lights are turned off", player);
}
else MessagePlayer("You're not in any vehicle", player);
}
}
</pre>
== Notes ==
Function onPlayerCommand was used.

Revision as of 06:05, 5 August 2015

Syntax

Vehicle.Lights = false;
Vehicle.Lights = true;

Example

function onPlayerCommand ( player, cmd , text )
{
if ( cmd == "lights" )
{
if ( !text ) MessagePlayer("/lights (on/off)", player);
else if ( text == "on" )
{
vehicle.Lights = true
MessagePlayer("Vehicle lights have been turned on!", player);
}
else if ( text == "off" )
{
vehicle.Lights = false;
MessagePlayer("Vehicle lights are turned off", player);
}
else MessagePlayer("You're not in any vehicle", player);
}
}

Notes

Function onPlayerCommand was used.