Scripting/Squirrel/Functions/Player.Frozen: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary  | 
				No edit summary  | 
				||
| Line 1: | Line 1: | ||
== Syntax ==  | == Syntax ==  | ||
| Line 12: | Line 10: | ||
function onPlayerCommand( player, cmd, text )  | function onPlayerCommand( player, cmd, text )  | ||
{  | {  | ||
if ( cmd == "free" )  | |||
{  | |||
 local plr = FindPlayer( text ); // text/player name  | |||
 if (!plr) MessagePlayer( "Error: Player '" + text + "' is not online.", player );//Checking player  | |||
 else player.IsFrozen = true;//Finally freeze him  | |||
}  | |||
if ( cmd == "free" )  | if ( cmd == "free" )  | ||
{  | |||
 local plr = FindPlayer( 0 ); // Player ID  | |||
 if (!plr) MessagePlayer( "Error: Player '" + text + "' is not online.", player );//Checking player  | |||
}<pre  |  else player.IsFrozen = true;//Finally freeze him  | ||
}  | |||
}  | |||
</pre>  | |||
'''Note''' - FindPlayer can be worked out with text/name or id of the player  | '''Note''' - FindPlayer can be worked out with text/name or id of the player--[[User:Jayant|Jayant]] ([[User talk:Jayant|talk]]) 11:45, 8 January 2015 (UTC).To unfreeze player.IsFrozen = false;  | ||
Revision as of 11:45, 8 January 2015
Syntax
player.IsFrozen = true; player.IsFrozen = false;
Example
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "free" )
{
 local plr = FindPlayer( text ); // text/player name
 if (!plr) MessagePlayer( "Error: Player '" + text + "' is not online.", player );//Checking player
 else player.IsFrozen = true;//Finally freeze him
}
if ( cmd == "free" )
{
 local plr = FindPlayer( 0 ); // Player ID
 
 if (!plr) MessagePlayer( "Error: Player '" + text + "' is not online.", player );//Checking player
 
 else player.IsFrozen = true;//Finally freeze him
}
}
Note - FindPlayer can be worked out with text/name or id of the player--Jayant (talk) 11:45, 8 January 2015 (UTC).To unfreeze player.IsFrozen = false;