Scripting/Squirrel/Functions/Player.UniqueID: Difference between revisions
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=== Notes === | === Notes === | ||
[[onPlayerJoin]] were used in this example. More info about them in the corresponding pages. |
Revision as of 04:22, 4 March 2015
This will return player Unique ID.
Syntax
player.UniqueID
Example
function onPlayerJoin( player )
{
ClientMessage( "pm >> Your Unique ID: " + player.UniqueID, player, 0, 255, 0 );
}
Notes
onPlayerJoin were used in this example. More info about them in the corresponding pages.