Scripting/Squirrel/Functions/Vehicle.Lights: Difference between revisions
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== Notes == | == Notes == | ||
Function onPlayerCommand was used. | Function onPlayerCommand was used. | ||
- Xmair. | |||
Revision as of 06:06, 5 August 2015
Syntax
Vehicle.Lights = false; Vehicle.Lights = true;
Example
function onPlayerCommand ( player, cmd , text )
{
if ( cmd == "lights" )
{
if ( !text ) MessagePlayer("/lights (on/off)", player);
else if ( text == "on" )
{
vehicle.Lights = true
MessagePlayer("Vehicle lights have been turned on!", player);
}
else if ( text == "off" )
{
vehicle.Lights = false;
MessagePlayer("Vehicle lights are turned off", player);
}
else MessagePlayer("You're not in any vehicle", player);
}
}
Notes
Function onPlayerCommand was used. - Xmair.