This wiki is using an old backup from 2020
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| * [http://forum.vc-mp.org/?topic=332.0 ADM Script] | | * [http://forum.vc-mp.org/?topic=332.0 ADM Script] |
| * [http://forum.vc-mp.org/?topic=418.0 Doomplay match] | | * [http://forum.vc-mp.org/?topic=418.0 Doomplay match] |
| | * [http://forum.vc-mp.org/?topic=1303.0 VC:MP Ingame Map Editor] |
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| == Reference == | | == Reference == |
Revision as of 11:47, 4 March 2016
Introduction
Squirrel is a high level imperative/OO programming language, designed to be a powerful scripting tool that fits in the size, memory bandwidth, and real-time requirements of applications like games.
Squirrel is inspired by languages like Python, Javascript and expecially Lua.
Squirrel's syntax is similar to C/C++/Java etc... but the language has a very dynamic nature like Python/Lua.
Scripts
The following is a list of example Squirrel scripts
Reference
Tutorials / Documentation
This is a list of available tutorials and documents on Squirrel scripting in general.
These list all available squirrel commands aside from things added by the VC:MP Squirrel module, and are not listed on this wiki.
VC:MP Squirrel Scripting
General Squirrel Scripting
Official plugins
Plugin packages are also available for compact downloading and updating.
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