Scripting/Squirrel/Functions/Player.Key: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary |
|||
Line 7: | Line 7: | ||
<source lang=squirrel> | <source lang=squirrel> | ||
function onPlayerCommand( player, cmd, text ) | function onPlayerCommand( player, cmd, text ) | ||
if ( cmd == "key" ) | if ( cmd == "key" ) | ||
{ | { | ||
MessagePlayer( "Your key is " + player.Key , player ); | MessagePlayer( "Your key is " + player.Key , player ); | ||
} | } | ||
</source> | </source> |
Revision as of 14:22, 25 January 2016
This page needs a description, or needs a better one. Please help us complete the wiki by writing one.
This function will get a player's key in server
Syntax
player.Key
Example
function onPlayerCommand( player, cmd, text )
if ( cmd == "key" )
{
MessagePlayer( "Your key is " + player.Key , player );
}