Scripting/Squirrel/Functions/Player.WantedLevel: Difference between revisions
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(Created page with "This function will show the FPS(Frames Per Second) of the player == Syntax == <pre>player.WantedLevel();</pre> == Example == <source lang=squirrel> function onPlayerComma...") |
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<pre>player.WantedLevel();</pre> | <pre>player.WantedLevel();</pre> | ||
This function will get the wanted level of the player | |||
== Syntax == | |||
wantedLevel = player.WantedLevel | |||
player: the player who you want to get the wanted level from | |||
'''Returns''' | |||
return a integer value | |||
== Example == | == Example == | ||
<source lang=squirrel> | <source lang=squirrel> | ||
function onPlayerCommand( player, cmd) | function onPlayerCommand( player, cmd ) | ||
{ | { | ||
if ( cmd=="mywanted" ) | if ( cmd=="mywanted" ) | ||
{ | { | ||
MessagePlayer( "Your wanted level is " + player.WantedLevel , player ); | MessagePlayer( "Your wanted level is " + player.WantedLevel , player ); //output player's wanted level to the chat box | ||
} | } | ||
} | |||
</source> | </source> |
Revision as of 14:54, 25 January 2016
This function will show the FPS(Frames Per Second) of the player
Syntax
player.WantedLevel();
This function will get the wanted level of the player
Syntax
wantedLevel = player.WantedLevel
player: the player who you want to get the wanted level from
Returns return a integer value
Example
function onPlayerCommand( player, cmd )
{
if ( cmd=="mywanted" )
{
MessagePlayer( "Your wanted level is " + player.WantedLevel , player ); //output player's wanted level to the chat box
}
}