Scripting/Squirrel/Functions/Player.SetWantedLevel: Difference between revisions
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This function will | This function will set the wanted level of the player | ||
== Syntax == | == Syntax == |
Revision as of 04:46, 29 January 2016
This function will set the wanted level of the player
Syntax
null player.SetWantedLevel( wantedLevel );
- player: the player who you want to get the wanted level from
- wantedLevel: the wanted level you want to set
Returns
Returns null
Example
function onPlayerCommand( player, cmd, wantedLevel )
{
if ( cmd=="mywanted" )
{
wantedLevel = wantedLevel.tointeger();
if ( wantedLevel )
{
if ( wantedLevel >= 0 && wantedLevel <= 6 )
{
player.SetWantedLevel(wantedLevel);
MessagePlayer( "Your wanted level is " + player.WantedLevel.tostring() , player ); //output player's wanted level in the chat box
}
}
}
}