Scripting/Squirrel/Functions/Pickup.Alpha: Difference between revisions
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== Syntax == | == Syntax == | ||
<pre> | <pre>integer Pickup.Alpha = int;</pre> | ||
== Arguments == | == Arguments == |
Revision as of 10:31, 9 March 2016
Syntax
integer Pickup.Alpha = int;
Arguments
> Pickup - The pickup instance.
> Alpha - int alpha 0 to 255.
Example
This example will create a pickup and set its position to the center of map.
function onScriptLoad() { myPickup <- CreatePickup( 284, 1, Vector( -2261.12, 753.12, 211.123 ) ); } function onPlayerCommand(player, cmd, text) { if (cmd =="visible") { myPickup.Alpha = 255; MessagePlayer("The pickup is visible now",player); } else if (cmd =="invisible") { myPickup.Alpha = 0; MessagePlayer("The pickup is invisible now",player); } }