Scripting/Squirrel/Functions/Object.Alpha: Difference between revisions
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(Created page with "== Syntax == <pre>Object.Alpha = alpha;</pre> == Arguments == '''> Object''' - The pickup instance. * ''integer'' '''alpha''' - The alpha you want to set on object, 0 to 2...") |
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== Arguments == | == Arguments == | ||
'''> Object''' - The | '''> Object''' - The object instance. | ||
* ''integer'' '''alpha''' - The alpha you want to set on object, 0 to 255. | * ''integer'' '''alpha''' - The alpha you want to set on object, 0 to 255. |
Revision as of 11:19, 9 March 2016
Syntax
Object.Alpha = alpha;
Arguments
> Object - The object instance.
- integer alpha - The alpha you want to set on object, 0 to 255.
Example
This example will create a object and prints its current alpha on console.
function onScriptLoad() { myObject <- CreateObject( 334, 1, Vector( -2261.12, 753.12, 211.123 ),255 ); print(myObject.Alpha); }
Example 2
This example will create a object and you can toggle visible it by commands given below.
function onScriptLoad() { myObject <- CreateObject( 334, 1, Vector( -2261.12, 753.12, 211.123 ),255 ); } function onPlayerCommand(player, cmd, text) { if (cmd =="visible") { myObject.Alpha = 255; MessagePlayer("The object is visible now",player); } else if (cmd =="invisible") { myObject.Alpha = 0; MessagePlayer("The object is invisible now",player); } }