Scripting/Squirrel/Functions/GetSkinName: Difference between revisions
		
		
		
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This wiki is using an old backup from 2020
Some information may be old/missing
| No edit summary | |||
| Line 17: | Line 17: | ||
| function onPlayerCommand(player,cmd,text) | function onPlayerCommand(player,cmd,text) | ||
| { | { | ||
| if(cmd=="myskin") | 	if(cmd=="myskin") | ||
| { | 	{ | ||
| MessagePlayer("Skinname: "+GetSkinName(player.Skin),player); | 		MessagePlayer("Skinname: "+GetSkinName(player.Skin),player); | ||
| } | 	} | ||
| 	return 1; | |||
| } | } | ||
| </source> | |||
| === Notes === | === Notes === | ||
Revision as of 16:14, 23 April 2016
This function will return the name of the given skin ID.
Syntax
GetSkinName( id )
Arguments
- int id - The ID of the skin
Return value
- string name - The name of the skin
Example
function onPlayerCommand(player,cmd,text)
{
	if(cmd=="myskin")
	{
		MessagePlayer("Skinname: "+GetSkinName(player.Skin),player);
	}
	return 1;
}Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.