Scripting/Squirrel/Functions/Player.State: Difference between revisions

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!State ID
!State ID
!Description
!Description
|-
|0
|Unknown
|-
|-
|1
|1
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|-
|-
|4
|4
|Unknown
|Player State Passenger
|-
|-
|5
|5

Revision as of 21:51, 27 March 2016

Syntax

player.State (The player's current state as an integer)

Example

function onPlayerCommand( player, cmd, text )
{
    if(cmd == "state")
    {
        ClientMessage("Your current State: "+player.State+" (state as integer)",player,255,255,255);
    }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Player State list

State ID Description
1 Player State OnFoot
2 Unknown
3 Player State Driver
4 Player State Passenger
5 Unknown