Scripting/Squirrel/Functions/Player.Pos: Difference between revisions
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This wiki is using an old backup from 2020
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Returns player's position. | Returns or changes player's position. | ||
== Syntax == | == Syntax == | ||
<pre>player.Pos</pre> | <pre>player.Pos</pre> | ||
==Members== | |||
'''player.Pos.x''' returns player x's coordinate | |||
'''player.Pos.y''' returns player y's coordinate | |||
'''player.Pos.z''' returns player z's coordinate | |||
== Example == | == Example == | ||
<source lang=squirrel> | <source lang=squirrel> |
Revision as of 12:38, 19 November 2016
Returns or changes player's position.
Syntax
player.Pos
Members
player.Pos.x returns player x's coordinate
player.Pos.y returns player y's coordinate
player.Pos.z returns player z's coordinate
Example
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "mypos" )
{
MessagePlayer( " [#ffffff]Pos X " + player.Pos.x + ", Pos Y " + player.Pos.y + ", Pos Z " + player.Pos.z , player );
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.