Scripting/Squirrel/Functions/Checkpoint.Pos: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary
No edit summary
Line 34: Line 34:


{{Scripting/Squirrel/Functions/Checkpoint_Functions}}
{{Scripting/Squirrel/Functions/Checkpoint_Functions}}
[[Category:Scripting/Squirrel/Functions/Checkpoint_Functions]]

Revision as of 17:59, 30 January 2017

This function changes the Position of a Checkpoint.

Syntax

Checkpoint.Pos

Arguments

  • Vector pos - The checkpoint position

Example

function onScriptLoad()
{ 
	CheckpointGreen <- CreateCheckpoint( null, 0, Vector( -378.79, -537.962, 17.2832 ), RGB(255, 0, 255), 2);
	return 1;
}


function onPlayerCommand( player, command, arguments )
{
	if(cmd == "setcppos")
	{
		CheckpointGreen.Pos = Vector(player.Pos.x, player.Pos.y, player.Pos.z);
		//NOTE: The Checkpoint might disappear use /kill to respawn, the Checkpoint will be visible again and the Position will be updated
	}
	return 1;
}

Notes

Call onScriptLoad and onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions