Scripting/Squirrel/Functions/WriteIniBool: Difference between revisions
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(Created page with "__NOTOC__ This function writes a boolean value to an .ini file. If the file does not exist, the function will create it. == Syntax == <code>bool WriteIniBool( string filenam...") |
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{{Scripting/Squirrel/Functions/INI Functions}} | {{Scripting/Squirrel/Functions/INI Functions}} | ||
[[Category:Scripting/Squirrel/Functions/INI_Functions]] |
Latest revision as of 18:16, 30 January 2017
This function writes a boolean value to an .ini file. If the file does not exist, the function will create it.
Syntax
bool WriteIniBool( string filename, string section, string var, bool value )
Arguments
- filename This is the name of the file
- section The section that contains the value you want to create/edit
- var The name of the variable
- value The boolean true/false
Example
This example will freeze a player and store the control state to an ini file when they type '/c freezeme'.
function onPlayerCommand( player, command, text )
{
if ( command = "freezeme" )
{
player.IsFrozen = true;
WriteIniBool( "Players.ini", "Frozen", player.Name, true );
MessagePlayer( "Buhaha! You can't move anymore!", player );
}
}
Notes
The functions player.IsFrozen, player.Name, MessagePlayer and call OnPlayerCommand were also used in in this example. More info about them in the corresponding pages.