Scripting/Squirrel/Functions/WriteIniInteger: Difference between revisions
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(Created page with "__NOTOC__ This function writes an integer value to an .ini file. If the file does not exist, the function will create it. == Syntax == <code>bool WriteIniInteger( string fil...") |
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__NOTOC__ | __NOTOC__ | ||
This function writes an integer value to an .ini file. If the file does not exist, the function will create it. | This function writes an integer value to an .ini file. If the file does not exist, the function will NOT create it because the ini plugin is messed up. | ||
== Syntax == | == Syntax == |
Revision as of 05:16, 12 July 2016
This function writes an integer value to an .ini file. If the file does not exist, the function will NOT create it because the ini plugin is messed up.
Syntax
bool WriteIniInteger( string filename, string section, string var, int value )
Arguments
- filename This is the name of the file
- section The section that contains the value you want to create/edit
- var The name of the variable
- value The integer value for the variable
Example
This example will save player's cash to a file 'PlayerCash.ini' when they leave the game.
function onPlayerPart( player, reason )
{
WriteIniInteger( "PlayerCash.ini", "Cash", player.Name, player.Cash );
}
Notes
The functions player.Name, player.Cash and call OnPlayerPart were also used in in this example. More info about them in the corresponding pages.