Scripting/Squirrel/Functions/WriteIniNumber: Difference between revisions

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<code lang="squirrel">
<code lang="squirrel">
function onPlayerPart( player, reason )
function onPlayerPart( player, reason )
{
{
WriteIniNumber( "Pos.ini", "X", player.Name, player.Pos.X );
WriteIniNumber( "Pos.ini", "X", player.Name, player.Pos.X );
WriteIniNumber( "Pos.ini", "Y", player.Name, player.Pos.Y );
WriteIniNumber( "Pos.ini", "Y", player.Name, player.Pos.Y );
WriteIniNumber( "Pos.ini", "Z", player.Name, player.Pos.Z );
WriteIniNumber( "Pos.ini", "Z", player.Name, player.Pos.Z );
}
}
</code>
</code>
=== Notes ===


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/INI Functions}}
{{Scripting/Squirrel/Functions/INI Functions}}

Revision as of 07:21, 2 August 2016

This function writes an integer value to an .ini file. If the file does not exist, the function will create it.

Syntax

bool WriteIniNumber( string filename, string section, string var, int value )

Arguments

  • filename This is the name of the file
  • section The section that contains the value you want to create/edit
  • var The name of the variable
  • value The integer value for the variable

Example

create a Pos.ini file on your server



function onPlayerPart( player, reason ) {


WriteIniNumber( "Pos.ini", "X", player.Name, player.Pos.X ); WriteIniNumber( "Pos.ini", "Y", player.Name, player.Pos.Y ); WriteIniNumber( "Pos.ini", "Z", player.Name, player.Pos.Z );


}


Related Functions