Scripting/Squirrel/Functions/Vehicle.Alarm: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
(Created page with "== Syntax == <pre>Vehicle.Alarm = false; Vehicle.Alarm = true;</pre>") |
No edit summary |
||
Line 3: | Line 3: | ||
<pre>Vehicle.Alarm = false; | <pre>Vehicle.Alarm = false; | ||
Vehicle.Alarm = true;</pre> | Vehicle.Alarm = true;</pre> | ||
== Related Functions == | |||
{{Scripting/Squirrel/Functions/Vehicle_Functions}} | |||
[[Category:Scripting/Squirrel/Functions/Vehicle_Functions]] |
Revision as of 22:02, 30 January 2017
Syntax
Vehicle.Alarm = false; Vehicle.Alarm = true;
Related Functions
- ResetAllVehicleHandling
- IsHandlingRuleSet
- SetHandlingRule
- GetHandlingRule
- ResetHandlingRule
- ResetVehicleHandling
- Vehicle.AddRelTurnSpeed
- Vehicle.AddSpeed
- Vehicle.AddTurnSpeed
- Vehicle.Alarm
- Vehicle.Angle
- Vehicle.Colour1
- Vehicle.Colour2
- Vehicle.Damage
- Vehicle.Delete
- Vehicle.Driver
- Vehicle.EulerAngle
- Vehicle.EulerSpawnAngle
- Vehicle.Fix
- Vehicle.GetHandlingData
- Vehicle.GetOccupant
- Vehicle.GetPart
- Vehicle.GetTyre
- Vehicle.Health
- Vehicle.ID
- Vehicle.Immunity
- Vehicle.IsGhost
- Vehicle.IsHandlingSet
- Vehicle.Kill
- Vehicle.Lights
- Vehicle.Locked
- Vehicle.Model
- Vehicle.Pos
- Vehicle.Radio
- Vehicle.RadioLocked
- Vehicle.RelativeSpeed
- Vehicle.RelativeTurnSpeed
- Vehicle.ResetAllHandling
- Vehicle.ResetHandlingData
- Vehicle.Respawn
- Vehicle.RespawnTimer
- Vehicle.Rotation
- Vehicle.SetFlatTyres
- Vehicle.SetHandlingData
- Vehicle.SetPart
- Vehicle.SetTyre
- Vehicle.Siren
- Vehicle.SpawnAngle
- Vehicle.SpawnPos
- Vehicle.Speed
- Vehicle.StreamedForPlayer
- Vehicle.SyncSource
- Vehicle.SyncType
- Vehicle.TurnSpeed
- Vehicle.TurretRotation
- Vehicle.World
- Vehicle.Wrecked