OnPlayerOnFireChange: Difference between revisions
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(Created page with "function onPlayerOnFireChange( player, isOnFireNow ) { MessagePlayer("Your burn status: "+isOnFireNow,player) } This will message the player, when he is burning or n...") |
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==Description== | |||
This event is called when a player is burning or stopped burning. | |||
==Syntax== | |||
onPlayerOnFireChange( player, isOnFireNow ) | |||
==Example== | |||
<pre> | |||
function onPlayerOnFireChange( player, isOnFireNow ) | function onPlayerOnFireChange( player, isOnFireNow ) | ||
{ | { | ||
MessagePlayer("Your burn status: "+isOnFireNow,player) | MessagePlayer("Your burn status: "+isOnFireNow,player) | ||
} | }</pre> | ||
Revision as of 12:51, 19 November 2016
Description
This event is called when a player is burning or stopped burning.
Syntax
onPlayerOnFireChange( player, isOnFireNow )
Example
function onPlayerOnFireChange( player, isOnFireNow ) { MessagePlayer("Your burn status: "+isOnFireNow,player) }