OnPlayerOnFireChange: Difference between revisions

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(Created page with "function onPlayerOnFireChange( player, isOnFireNow ) { MessagePlayer("Your burn status: "+isOnFireNow,player) } This will message the player, when he is burning or n...")
 
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==Description==
This event is called when a player is burning or stopped burning.
==Syntax==
onPlayerOnFireChange( player, isOnFireNow )
==Example==
<pre>
function onPlayerOnFireChange( player, isOnFireNow )
function onPlayerOnFireChange( player, isOnFireNow )
{
{
         MessagePlayer("Your burn status: "+isOnFireNow,player)
         MessagePlayer("Your burn status: "+isOnFireNow,player)
}
}</pre>
 
 
This will message the player, when he is burning or not burning

Revision as of 12:51, 19 November 2016

Description

This event is called when a player is burning or stopped burning.

Syntax

onPlayerOnFireChange( player, isOnFireNow )

Example

function onPlayerOnFireChange( player, isOnFireNow )
{
        MessagePlayer("Your burn status: "+isOnFireNow,player)
}