Scripting/Squirrel/Client Events/GUI::ElementClick: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
(Created page with ". == Syntax == <pre>player - The instance.</pre> == Arguments == * player * GUIButton == Example == Press Button <code lang="squirrel"> function Script::ScriptLoad() {...")
 
No edit summary
Line 11: Line 11:


== Example ==
== Example ==
Press Button


<code lang="squirrel">
<code lang="squirrel">
function Script::ScriptLoad()
function Script::ScriptLoad()
{
{
Line 26: Line 24:
Console.Print("Hello. welcome to VCMP")
Console.Print("Hello. welcome to VCMP")
}
}
 
}
</code>
</code>



Revision as of 19:31, 14 March 2017

.

Syntax

player - The instance.

Arguments

  • player
  • GUIButton

Example

function Script::ScriptLoad() {

Hello <- GUIButton(VectorScreen(400,380), VectorScreen(200, 22), Colour(75,75,75), "Press Here", GUI_FLAG_BORDER | GUI_FLAG_VISIBLE);

}

function GUI::ElementClick(element, mouseX, mouseY) { if (element == Hello) { Console.Print("Hello. welcome to VCMP") } }

Notes

The event Script::ScriptLoad and function Console::Print were used in in this example. More info about them in the corresponding pages.