Scripting/Squirrel/Client Events/GUI::ElementClick: Difference between revisions
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<code lang="squirrel"> | <code lang="squirrel"> | ||
function Script::ScriptLoad() | '''function Script::ScriptLoad()''' | ||
{ | { | ||
::Hello <- GUIButton(VectorScreen(400,380), VectorScreen(200, 22), Colour(75,75,75), "Press Here", GUI_FLAG_BORDER | GUI_FLAG_VISIBLE); | ::Hello <- GUIButton(VectorScreen(400,380), VectorScreen(200, 22), Colour(75,75,75), "Press Here", GUI_FLAG_BORDER | GUI_FLAG_VISIBLE); | ||
} | } | ||
function GUI::ElementClick(element, mouseX, mouseY) | '''function GUI::ElementClick(element, mouseX, mouseY)''' | ||
{ | { | ||
if (element == Hello) | if (element == Hello) | ||
Line 25: | Line 26: | ||
} | } | ||
} | } | ||
</code> | </code> | ||
Revision as of 19:32, 14 March 2017
.
Syntax
player - The instance.
Arguments
- player
- GUIButton
Example
function Script::ScriptLoad()
{
- Hello <- GUIButton(VectorScreen(400,380), VectorScreen(200, 22), Colour(75,75,75), "Press Here", GUI_FLAG_BORDER | GUI_FLAG_VISIBLE);
}
function GUI::ElementClick(element, mouseX, mouseY)
{
if (element == Hello)
{
Console.Print("Hello. welcome to VCMP")
}
}
Notes
The event Script::ScriptLoad and function Console::Print were used in in this example. More info about them in the corresponding pages.