Scripting/Squirrel/Functions/Player.Class: Difference between revisions

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(Created page with "== Example == player.Class <source lang=squirrel> function onPlayerCommand( player, cmd, text ); if ( cmd == "class" ) { MessagePlayer( " Your Class is " + player.Class , p...")
 
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== Syntax ==
<pre>player.Class</pre>
== Example ==
== Example ==
player.Class
player.Class

Revision as of 09:13, 25 July 2014

Syntax

player.Class

Example

player.Class

function onPlayerCommand( player, cmd, text );
	if ( cmd == "class" )
	{
	MessagePlayer( " Your Class is " + player.Class , player );
	}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.