Scripting/Squirrel/Functions/Vector: Difference between revisions
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* ''float'' '''Z''' - Z coordinate | * ''float'' '''Z''' - Z coordinate | ||
== Functions == | |||
<pre>Length()</pre> | |||
<pre>Distance( vector )</pre> | |||
<pre>Dot( vector )</pre> | |||
== Example == | == Example == | ||
Revision as of 16:16, 8 November 2014
This function will teleport to the player to any location.
Syntax
Vector( X, Y, Z )
Arguments
- float X - X coordinate
- float Y - Y coordinate
- float Z - Z coordinate
Functions
Length()
Distance( vector )
Dot( vector )
Example
In the following example the player will teleport to the coordinates represented in X, Y, Z.
player.Pos = Vector( 190.12, -122.45, 455.32 );
Notes
Player.Pos were used in this example. More info about them in the corresponding pages.