Scripting/Squirrel/Functions/Player.Disarm: Difference between revisions
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Line 6: | Line 6: | ||
<source lang=squirrel> | <source lang=squirrel> | ||
function onPlayerCommand( player, cmd, text ) | |||
{ | |||
if ( cmd == "disarm" ) | if ( cmd == "disarm" ) | ||
{ | { | ||
PrivMessage( player, "You've been disarmed"); | PrivMessage( player, "You've been disarmed"); | ||
player.Disarm(); | player.Disarm(); | ||
} | |||
} | } | ||
</source> | </source> |
Revision as of 15:07, 26 July 2014
Syntax
player.Disarm();
Example
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "disarm" )
{
PrivMessage( player, "You've been disarmed");
player.Disarm();
}
}