Scripting/Squirrel/Functions/Player.World: Difference between revisions

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{{Scripting/Needs_Text}}
{{Scripting/Needs_Text}}


== Syntax ==
player.World is a function which be used to determine to what world is the player belonging to. To checkout your old you can use the following:


<pre>player.World</pre>
MessagePlayer( "** Your world is " + player.World, player );
 
{{Scripting/Needs_Example}}

Revision as of 06:40, 28 July 2015


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player.World is a function which be used to determine to what world is the player belonging to. To checkout your old you can use the following:

MessagePlayer( "** Your world is " + player.World, player );