Scripting/Squirrel/Functions/GetShootInAir: Difference between revisions
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m (Stormeus moved page Scripting/Squirrel/Functions/EnabledShootInAir to Scripting/Squirrel/Functions/GetShootInAir) |
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== Syntax == | == Syntax == | ||
<pre> | <pre>GetShootInAir()</pre> | ||
== Arguments == | == Arguments == |
Revision as of 13:01, 28 July 2014
This function will return the current status of the shoot in air ability.
Syntax
GetShootInAir()
Arguments
N/A
Return value
- bool toggled - true or false
Example
This page needs an example. We will try our best to complete the wiki as soon as possible.
Notes
Related Functions
- GetDeathmatchScoreboard
- GetDeathMessages
- GetDrivebyEnabled
- GetDriveOnWater
- GetFallEnabled
- GetFastSwitch
- GetFlyingCars
- GetFrameLimiter
- GetFriendlyFire
- GetGameModeName
- GetGamespeed
- GetGravity
- GetHour
- GetJoinMessages
- GetJumpSwitch
- GetKillDelay
- GetMaxHeight
- GetMaxPlayers
- GetMinute
- GetObjectCount
- GetPerfectHandling
- GetPickupCount
- GetPlayers
- GetServerName
- GetPassword
- GetShootInAir
- GetShowNametags
- GetShowOnlyTeamMarkers
- GetShowOnRadar
- GetSkinID
- GetStuntBike
- GetSyncFrameLimiter
- GetTaxiBoostJump
- GetTickCount
- GetTimeRate
- GetVehicleCount
- GetVehiclesForcedRespawnHeight
- GetWallglitch
- GetWaterLevel
- GetWeaponSync
- GetWeather
- ReloadScripts
- SetDeathmatchScoreboard
- SetDeathMessages
- SetDrivebyEnabled
- SetDriveOnWater
- SetFallEnabled
- SetFastSwitch
- SetFlyingCars
- SetFrameLimiter
- SetFriendlyFire
- SetGameModeName
- SetGamespeed
- SetGravity
- SetHour
- SetJoinMessages
- SetJumpSwitch
- SetKillDelay
- SetMaxHeight
- SetMaxPlayers
- SetMinute
- SetPerfectHandling
- SetServerName
- SetPassword
- SetShootInAir
- SetShowNametags
- SetShowOnlyTeamMarkers
- SetShowOnRadar
- SetStuntBike
- SetSyncFrameLimiter
- SetTaxiBoostJump
- SetTimeRate
- SetTime
- SetVehiclesForcedRespawnHeight
- SetWallglitch
- SetWaterLevel
- SetWeaponSync
- ShutdownServer