Scripting/Squirrel/Functions/Player.Weapon: Difference between revisions
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(Created page with "== Syntax == <pre>int player.Weapon</pre> == Example == This command gives player the name of the weapon they are using when they type '/c mywep'. <pre> function onPlayerCom...") |
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This command gives player the name of the weapon they are using when they type '/c mywep'. | This command gives player the name of the weapon they are using when they type '/c mywep'. | ||
<pre> function onPlayerCommand( player, cmd, text ) | <pre>function onPlayerCommand( player, cmd, text ) | ||
{ | { | ||
if ( cmd == "mywep" ) | if ( cmd == "mywep" ) |
Revision as of 09:16, 8 January 2015
Syntax
int player.Weapon
Example
This command gives player the name of the weapon they are using when they type '/c mywep'.
function onPlayerCommand( player, cmd, text ) { if ( cmd == "mywep" ) { MessagePlayer( "Your current weapon: " + GetWeaponName( player.Weapon ), player ); } }