Scripting/Squirrel/Functions/Player.Frozen: Difference between revisions
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player.IsFrozen = false;</pre> | player.IsFrozen = false;</pre> | ||
'''Example''' | |||
function onPlayerCommand( player, cmd, text ) | |||
{ | |||
if ( cmd == "free" ) | |||
{ | |||
local plr = FindPlayer( text ); // text is the name of the player | |||
if ( !plr ) MessagePlayer( "Error: Player '" + text + "' is not online.", player );//Check status of player | |||
else player.IsFrozen = true;//Finally freeze him | |||
} | |||
'''OR''' | |||
if ( cmd == "free" ) | |||
{ | |||
local plr = FindPlayer( 0 ); // id of the player | |||
if ( !plr ) MessagePlayer( "Error: Player '" + text + "' is not online.", player );//Check status of player | |||
else player.IsFrozen = true;//Finally freeze him | |||
} | |||
} | |||
'''Note''' - FindPlayer can be worked out with text/name or id of the player''' | |||
{{Scripting/Needs_Example}} | {{Scripting/Needs_Example}} | ||
Revision as of 11:23, 8 January 2015
Syntax
player.IsFrozen = true; player.IsFrozen = false;
Example
function onPlayerCommand( player, cmd, text ) {
if ( cmd == "free" )
{
local plr = FindPlayer( text ); // text is the name of the player
if ( !plr ) MessagePlayer( "Error: Player '" + text + "' is not online.", player );//Check status of player
else player.IsFrozen = true;//Finally freeze him
}
OR
if ( cmd == "free" )
{
local plr = FindPlayer( 0 ); // id of the player
if ( !plr ) MessagePlayer( "Error: Player '" + text + "' is not online.", player );//Check status of player
else player.IsFrozen = true;//Finally freeze him
}
}
Note - FindPlayer can be worked out with text/name or id of the player