Scripting/Squirrel/Functions/FindVehicle: Difference between revisions
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Retrieve a vehicle object from vehicle's ID. | |||
== Syntax == | == Syntax == | ||
<code> | <code>FindVehicle( id )</code> | ||
== Arguments == | == Arguments == | ||
* '''id''' - The ID | * ''integer'' '''id''' - The vehicle's ID. | ||
== Example == | == Example == | ||
Now we will create a simple spawncar command. Type / | Now we will create a simple spawncar command. Type /spawn VehicleID. The vehicle will be moved to the player, that uses this command. The FindVehicle function is here very important. | ||
<source lang=squirrel> | <source lang=squirrel> |
Revision as of 12:47, 5 June 2015
Retrieve a vehicle object from vehicle's ID.
Syntax
FindVehicle( id )
Arguments
- integer id - The vehicle's ID.
Example
Now we will create a simple spawncar command. Type /spawn VehicleID. The vehicle will be moved to the player, that uses this command. The FindVehicle function is here very important.
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "spawn" )
{
local veh = FindVehicle( text.tointeger() );
if ( !veh ) PrivMessage( "Error: Wrong ID of the vehicle.", player );
else {
PrivMessage( "Spawning vehicle " + veh + ".", player );
veh.Pos = Vector( ( player.Pos.x + 2 ), ( player.Pos.y + 1 ),( player.Pos.z - 1.12 ) );
}
}
}
Notes
The functions PrivMessage, vehicle.Pos and call onPlayerCommand were used in in this example. More info about them in the corresponding pages.