Scripting/Squirrel/Functions/BindKey: Difference between revisions
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Doom Killer (talk | contribs) (How to bind different keys for different actions in game, could be useful, created by Doom_Killer) |
ProsuWANTED (talk | contribs) (Fixed the whole page + some grammar fixes.) |
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== Syntax == | |||
BindKey( | BindKey(press, key, args1, args2) | ||
== Arguments == | |||
''' | *''bool'' '''press''' - This is the bool for the key function to be called once the key is 'pressed' or 'released' | ||
'''key''' The key you bind | *''int'' '''key''' - The key you bind it to, you can get the key codes from [http://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx| here] | ||
''' | *''int'' '''args1''' You can set it to 0 | ||
'''args2 | *''int'' '''args2''' You can set it to 0 | ||
== Example == | |||
The following example will bind the left-shift key for player and send him a message when | The following example will bind the left-shift key for a player and will send him a message when he player presses that key: | ||
<source lang=squirrel> | <source lang=squirrel> | ||
Line 32: | Line 32: | ||
</source> | </source> | ||
=== Notes === | |||
Call onScriptLoad | Call [[onScriptLoad]] and [[onKeyDown]] were used in this example. More info about them in the corresponding pages. |
Revision as of 17:13, 1 July 2015
Syntax
BindKey(press, key, args1, args2)
Arguments
- bool press - This is the bool for the key function to be called once the key is 'pressed' or 'released'
- int key - The key you bind it to, you can get the key codes from here
- int args1 You can set it to 0
- int args2 You can set it to 0
Example
The following example will bind the left-shift key for a player and will send him a message when he player presses that key:
function onScriptLoad()
{
lshift <- BindKey(true, 0xA0, 0, 0);
}
function onKeyDown( player, key )
{
if( key == lshift )
{
MessagePlayer( ">> You pressed the left shift key", player );
}
}
Notes
Call onScriptLoad and onKeyDown were used in this example. More info about them in the corresponding pages.