Scripting/Squirrel/Functions/cRGB: Difference between revisions
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This wiki is using an old backup from 2020
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ProsuWANTED (talk | contribs) m (Changed Color to RGB.) |
ProsuWANTED (talk | contribs) m (Fixed arguments.) |
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== Arguments == | == Arguments == | ||
* ''int'' '''r''' - Red | * ''int'' (''byte'') '''r''' - Red | ||
* ''int'' '''g''' - Green | * ''int'' (''byte'') '''g''' - Green | ||
* ''int'' '''b''' - Blue | * ''int'' (''byte'') '''b''' - Blue | ||
== Example == | == Example == |
Revision as of 16:49, 2 July 2015
Creates an instance and returns the pointer.
Syntax
RGB( r, g, b )
Arguments
- int (byte) r - Red
- int (byte) g - Green
- int (byte) b - Blue
Example
function onPlayerCommand( player, cmd, text )
{
if( cmd == "red" )
{
MessagePlayer("You're now red!", player);
player.Color = RGB(255, 0, 0);
}
else if ( cmd == "green" )
{
MessagePlayer("You're now green!", player);
player.Color = RGB(0, 255, 0);
}
else if ( cmd == "blue" )
{
MessagePlayer("You're now blue!", player);
player.Color = RGB(0, 0, 255);
}
}
Notes
Call onPlayerCommand was used in this example. More info in the page.