Scripting/Squirrel/Functions/CreateCheckpoint: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
BrYaN FuRy (talk | contribs) No edit summary |
BrYaN FuRy (talk | contribs) No edit summary |
||
Line 26: | Line 26: | ||
By Bryan_Fury | By Bryan_Fury | ||
Revision as of 05:05, 28 July 2015
CreateCheckpoint is the code for Create A CheckPoint it is Used in Racing
Following Code is used for creating a checkoint
CreateCheckpoint(player, world, pos, ARGB, radius);
Player | null player - The player to stream this checkpoint to. If player is null it will be shown to everyone
int world - The world id
Vector pos - The checkpoint position
cRGB rgb - The checkpoint color
int radius - The diameter of the checkoint
Example
The following example will create a checkpoint
function onPlayerCommand( player, cmd, text ); {
if ( cmd == "createcheckpoint" ) { CreateCheckpoint( null, 0, player.Pos, RGB(255, 0, 255), 2); }
}
By Bryan_Fury