Scripting/Squirrel/Functions/Checkpoint.Remove: Difference between revisions

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[code]
 
function onScriptLoad()
function onScriptLoad()
  {  
  {  
array <- CreateCheckpoint(null, 0, Vector( 132.42, 674.34, 12.6543 ), RGB( 255, 0,255 ), 2);
array <- CreateCheckpoint(null, 0, Vector( 132.42, 674.34, 12.6543 ), RGB( 255, 0,255 ), 2);
  }[/code]
  }


now delete on playerpart
now delete on playerpart


[code]
 
function onPlayerPart( player )  
function onPlayerPart( player )  
{  
{  
array.Remove();
array.Remove();
  }
  }
[/code]
 
By VCMP Team
By VCMP Team

Revision as of 05:22, 28 July 2015

Checkpoint.remove is very easy first u need. to give name to checkpoint



function onScriptLoad()

{ 

array <- CreateCheckpoint(null, 0, Vector( 132.42, 674.34, 12.6543 ), RGB( 255, 0,255 ), 2);

}

now delete on playerpart


function onPlayerPart( player ) { array.Remove();

}

By VCMP Team