Scripting/Squirrel/Functions/Player.Ping: Difference between revisions
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Use this function to get a player's ping. '''(Read only)''' | |||
== Syntax == | == Syntax == | ||
<pre>player.Ping</pre> | <pre>int player.Ping | ||
</pre> | |||
== Example == | == Example == | ||
<source lang=squirrel> | <source lang=squirrel> | ||
function OnPlayerCommand( player , cmd , text ) | function OnPlayerCommand(player, cmd, text) | ||
{ | |||
if ( cmd == "ping" ) | |||
{ | { | ||
MessagePlayer("Your Ping: " + player.Ping, player); | |||
} | } | ||
} | |||
</source> | </source> | ||
=== Notes === | === Notes === | ||
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. |
Revision as of 22:31, 31 July 2015
Use this function to get a player's ping. (Read only)
Syntax
int player.Ping
Example
function OnPlayerCommand(player, cmd, text)
{
if ( cmd == "ping" )
{
MessagePlayer("Your Ping: " + player.Ping, player);
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.