OnPlayerRequestClass: Difference between revisions
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(Created page with "This event is called every time a player wants to spawn. == Syntax == <pre>function onPlayerRequestClass( player, pclass, pteam, pskin )</pre> == Arguments == * '''player...") |
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== Syntax == | == Syntax == | ||
<pre>function onPlayerRequestClass( player, | <pre>function onPlayerRequestClass( player, classID, team, skin )</pre> | ||
== Arguments == | == Arguments == | ||
* '''player''' - Player who is spawning. | * '''player''' - Player who is spawning. | ||
* ''' | * '''classID''' - Player's class. | ||
* ''' | * '''team''' - Player's team. | ||
* ''' | * '''skin''' - Player's skin. | ||
== Example == | == Example == | ||
<source lang="squirrel"> | <source lang="squirrel"> | ||
function onPlayerRequestClass( player, | function onPlayerRequestClass( player, classID, team, skin ) | ||
{ | { | ||
Announce("Please choose a skin",player,1); | Announce("Please choose a skin",player,1); | ||
} | } | ||
</source> | </source> |
Revision as of 13:16, 10 October 2015
This event is called every time a player wants to spawn.
Syntax
function onPlayerRequestClass( player, classID, team, skin )
Arguments
- player - Player who is spawning.
- classID - Player's class.
- team - Player's team.
- skin - Player's skin.
Example
function onPlayerRequestClass( player, classID, team, skin )
{
Announce("Please choose a skin",player,1);
}