Scripting/Squirrel/Functions/Player.Key: Difference between revisions
		
		
		
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This wiki is using an old backup from 2020
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| No edit summary | No edit summary | ||
| Line 6: | Line 6: | ||
| == Example == | == Example == | ||
| <source lang=squirrel> | <source lang=squirrel> | ||
| function onPlayerCommand( player, cmd, text ) | function onPlayerCommand( player, cmd, text ) | ||
| if ( cmd == "key" ) | if ( cmd == "key" ) | ||
|     { |     { | ||
Revision as of 14:20, 25 January 2016
 This page needs a description, or needs a better one. Please help us complete the wiki by writing one.
 This page needs a description, or needs a better one. Please help us complete the wiki by writing one.
This function will get a player's key in server
Syntax
player.Key
Example
function onPlayerCommand( player, cmd, text )
if ( cmd == "key" )
   {
   MessagePlayer( "Your key is " + player.Key , player ); 
   }