Scripting/Squirrel/Functions/Player.CameraLocked: Difference between revisions
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Doom Killer (talk | contribs) (→Syntax) |
Doom Killer (talk | contribs) (→Syntax) |
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== Syntax == | == Syntax == | ||
<pre>bool Player.CameraLocked</pre> | |||
== Arguments == | == Arguments == |
Revision as of 09:36, 9 March 2016
Syntax
bool Player.CameraLocked
Arguments
> Player - The player instance to lock camera for.
Example
This example will set a player's camera locked.
function onPlayerSpawn( player ) { player.CameraLocked = true; }