Scripting/Squirrel/Functions/KickPlayer: Difference between revisions
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This function kicks the player out of the server, i.e, disconnects the client from the server. | |||
== Syntax == | == Syntax == | ||
<pre>KickPlayer( player )</pre> | |||
== Arguments == | |||
* ''CPlayer'' '''player''' - the player instance, or, the one you want to kick. | |||
== Example == | == Example == | ||
<source lang=squirrel> | <source lang=squirrel> |
Revision as of 13:28, 9 March 2016
This function kicks the player out of the server, i.e, disconnects the client from the server.
Syntax
KickPlayer( player )
Arguments
- CPlayer player - the player instance, or, the one you want to kick.
Example
function onPlayerCommand( player, cmd, text );
if ( cmd == "kick" )
{
if ( player.Name == "Your Name" )
{
local plr = FindPlayer( text );
if ( plr )
{
ClientMessageToAll( "Admin:[ " + player.Name + " ] Kick:[ " + plr.Name + " ] [ Kick From the server ]" , 500, 102, 103 );
KickPlayer( plr )
}
}
else MessagePlayer( "---> Type /kick < player name >." , player);
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.