Scripting/Squirrel/Functions/GetSkinName: Difference between revisions
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This wiki is using an old backup from 2020
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(Created page with "This function will return the name of the given skin ID. == Syntax == <pre>GetSkinName( id )</pre> == Arguments == * ''int'' '''id''' - The ID of the skin == Return value...") |
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== Example == | == Example == | ||
<source lang=squirrel> | |||
function onPlayerCommand(player,cmd,text) | |||
{ | |||
if(cmd=="myskin") | |||
{ | |||
MessagePlayer("Skinname: "+GetSkinName(player.Skin),player); | |||
} | |||
} | |||
</source> | |||
=== Notes === | === Notes === | ||
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | |||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Game_Functions}} | {{Scripting/Squirrel/Functions/Game_Functions}} |
Revision as of 16:08, 9 March 2016
This function will return the name of the given skin ID.
Syntax
GetSkinName( id )
Arguments
- int id - The ID of the skin
Return value
- string name - The name of the skin
Example
function onPlayerCommand(player,cmd,text)
{
if(cmd=="myskin")
{
MessagePlayer("Skinname: "+GetSkinName(player.Skin),player);
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.