Scripting/Squirrel/Functions/GetSkinName: Difference between revisions
		
		
		
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This wiki is using an old backup from 2020
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|  (Created page with "This function will return the name of the given skin ID.  == Syntax ==  <pre>GetSkinName( id )</pre>  == Arguments ==  * ''int'' '''id''' - The ID of the skin  == Return value...") | |||
| Line 14: | Line 14: | ||
| == Example == | == Example == | ||
| <source lang=squirrel> | |||
| function onPlayerCommand(player,cmd,text) | |||
| { | |||
| if(cmd=="myskin") | |||
| { | |||
| MessagePlayer("Skinname: "+GetSkinName(player.Skin),player); | |||
| } | |||
| } | |||
| </source> | |||
| === Notes === | === Notes === | ||
| Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | |||
| == Related Functions == | == Related Functions == | ||
| {{Scripting/Squirrel/Functions/Game_Functions}} | {{Scripting/Squirrel/Functions/Game_Functions}} | ||
Revision as of 16:08, 9 March 2016
This function will return the name of the given skin ID.
Syntax
GetSkinName( id )
Arguments
- int id - The ID of the skin
Return value
- string name - The name of the skin
Example
function onPlayerCommand(player,cmd,text)
{
if(cmd=="myskin")
{
MessagePlayer("Skinname: "+GetSkinName(player.Skin),player);
}
}Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.