Scripting/Squirrel/Functions/GetVehicleNameFromModel: Difference between revisions
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This wiki is using an old backup from 2020
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(Created page with "This function will get the vehicle name from the given ID. == Syntax == <pre>GetVehicleNameFromModel( id )</pre> == Arguments == * ''int'' '''id''' - The ID of the vehicle...") |
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== Example == | == Example == | ||
<source lang=squirrel> | |||
function onPlayerEnterVehicle( player, vehicle, door ) | |||
{ | |||
MessagePlayer("Entered In "+GetVehicleNameFromModel(vehicle.Model),player); | |||
} | |||
</source> | |||
=== Notes === | === Notes === | ||
Event [[onPlayerEnterVehicle]] were used in this example. More info about them in the corresponding pages. | |||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Game_Functions}} | {{Scripting/Squirrel/Functions/Game_Functions}} |
Revision as of 17:13, 9 March 2016
This function will get the vehicle name from the given ID.
Syntax
GetVehicleNameFromModel( id )
Arguments
- int id - The ID of the vehicle
Return value
- string name - The name of the vehicle
Example
function onPlayerEnterVehicle( player, vehicle, door )
{
MessagePlayer("Entered In "+GetVehicleNameFromModel(vehicle.Model),player);
}
Notes
Event onPlayerEnterVehicle were used in this example. More info about them in the corresponding pages.