Scripting/Squirrel/Functions/SetShootInAir: Difference between revisions

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== Example ==
== Example ==
<source lang=squirrel>
function onPlayerCommand(player,cmd,text)
{
if(cmd=="shootair")
{
if(GetShootInAir == false)
{
SetShootInAir(true);
MessagePlayer("Shoot In Air Enabled,player);
}
else
{
SetShootInAir(false);
MessagePlayer("Shoot In Air Disabled,player);
}
}
}


{{Scripting/Needs_Example}}
</source>
 
=== Notes ===
=== Notes ===


Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server_Settings}}

Revision as of 17:20, 9 March 2016

This function will toggle the shoot in air ability.

Syntax

SetShootInAir( toggle )

Arguments

  • bool toggle - true or false.

Example

function onPlayerCommand(player,cmd,text)
{
if(cmd=="shootair")
{
if(GetShootInAir == false)
{
SetShootInAir(true);
MessagePlayer("Shoot In Air Enabled,player);
}
else
{
 SetShootInAir(false);
MessagePlayer("Shoot In Air Disabled,player);
}
}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions