Scripting/Squirrel/Functions/SetShootInAir: Difference between revisions

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Line 15: Line 15:
if(cmd=="shootair")
if(cmd=="shootair")
{
{
if(GetShootInAir == false)
if(GetShootInAir() == false)
{
{
SetShootInAir(true);
SetShootInAir(true);

Revision as of 17:33, 9 March 2016

This function will toggle the shoot in air ability.

Syntax

SetShootInAir( toggle )

Arguments

  • bool toggle - true or false.

Example

function onPlayerCommand(player,cmd,text)
{
if(cmd=="shootair")
{
if(GetShootInAir() == false)
{
SetShootInAir(true);
MessagePlayer("Shoot In Air Enabled,player);
}
else
{
 SetShootInAir(false);
MessagePlayer("Shoot In Air Disabled,player);
}
}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions